The primary signal is desiredSize on the controller. It can be positive (wants data), zero (at capacity), negative (over capacity), or null (closed). Producers are supposed to check this value and stop enqueueing when it's not positive. But there's nothing enforcing this: controller.enqueue() always succeeds, even when desiredSize is deeply negative.
This structure fit neatly into what we needed for the offlining work. A new serverless repo was created for generating the Native AOT DLL files. The repo contains a core project that depends on the pre-existing library projects allowing for code reuse. Individual platform projects were created for handling all the custom build and linking logic required for Windows as well as each supported console.
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